Week | Topics | Study Materials | Materials |
1 |
Introduction to digital modeling and visualization techniques and the program to be used. Acquisition and installation explanations.
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2 |
Introduction to the program interface and basic object generation techniques. Introducing screen controls, transform tools, modifier and group concepts.
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Program installation
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3 |
Creating models with simple objects. Multipart modeling using modifiers and group concepts. Dependent independent copying, coordinate systems, use of tabs.
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Review of transforms with basic object generation and parameterization.
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4 |
Reinforcement with general repetition examples. Align, Mirror concepts.
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Sample modeling applications are made.
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5 |
Using 2D objects in modeling
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Different modeling applications from course examples.
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6 |
Reinforcement with detailed line examples.
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The previous week's examples are repeated.
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7 |
Production with Boolean Tools and Review
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Modeling applications different from the course examples using detailed line
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8 |
INTERIM EVALUATION
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General review
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9 |
Transition from preliminary project to 3D modeling Import
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Review of the parameters of the line tools.
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10 |
Modeling Details from the Project
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Transferring a selected and approved independent project to 3dsMax environment
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11 |
Poly Commands Introduction
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Bringing the project to the level of detail reached in the course
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12 |
Merge and scene editing
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Bringing the project to the level of detail reached in the course
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13 |
Basic level materials and rendering
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Bringing the project to the level of detail reached in the course
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14 |
General Repeat
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Finalization and delivery of the project
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