Week | Topics | Study Materials | Materials |
1 |
Introduction to the V-Ray program.
|
-
|
|
2 |
The relationship between 3ds MAX and V-Ray, installations and program settings.
|
Program installation
|
|
3 |
Simply the first step in creating a scene; getting acquainted with the concepts of light, camera, material.
|
Determination of homework project
|
|
4 |
Using ready-made materials, defining the relationship between the object and the material and the coating coordinate.
|
Transferring a selected and approved independent project to 3dsMax environment.
|
|
5 |
Calling, positioning and introducing auxiliary models to the scene.
|
Bringing the project to the level of detail reached in the course
|
|
6 |
Light and camera types, parameters and advanced features
|
Bringing the project to the level of detail reached in the course
|
|
7 |
Other elements necessary for creating a stage and the concept of environment
|
Bringing the project to the level of detail reached in the course
|
|
8 |
Pre-calculation settings, output acquisition and saving. Trial and actual calculation.
|
Finalization and delivery of the project
|
|
9 |
INTERIM EVALUATION
|
General repeat
|
|
10 |
General review of scene creation at basic level. Common problems and solutions.
|
Determination of homework project
|
|
11 |
Material creation and advanced material knowledge.
|
Bringing the project to the level of detail reached in the course
|
|
12 |
Light types and advanced lighting techniques.
|
Bringing the project to the level of detail reached in the course
|
|
13 |
Approaches to the creation and calculation of different scene types.
|
Bringing the project to the level of detail reached in the course
|
|
14 |
Using the knowledge gained with sample applications in integrated scenes.
|
Finalization and delivery of the project
|
|