Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS Credits
5ICM 315Advanced Presentation Techniques1+2+024

Course Details
Language of Instruction Turkish
Level of Course Unit Bachelor's Degree
Department / Program INTERIOR ARCHITECTURE AND ENVIRONMENTAL DESIGN
Type of Program Formal Education
Type of Course Unit Compulsory
Course Delivery Method Face To Face
Objectives of the Course To gain the ability to calculate advanced visuals with Autodesk 3ds MAX and V-Ray programs for architectural visualization purposes.
Course Content Three-dimensional modeling of architectural designs in computer environment, arranged and calculated within the stage fiction; obtaining photographic visuals.
Course Methods and Techniques Lecture, Illustration, Application
Prerequisites and co-requisities None
Course Coordinator None
Name of Lecturers Instructor Haluk Reçber haluk.recber@ostimteknik.edu.tr
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources https://docs.chaos.com/display/VMAX/
https://www.chaos.com/vray/3ds-max/
1. https://docs.chaos.com/display/VMAX/
2. https://www.chaos.com/vray/3ds-max/
https://docs.chaos.com/display/VMAX/ https://www.chaos.com/vray/3ds-max/

Course Category
Engineering Design %50
Field %50

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 20
Assignment 2 % 30
Attendance 1 % 10
Final examination 1 % 40
Total
5
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 14 3 42
Hours for off-the-c.r.stud 13 2 26
Assignments 12 2 24
Mid-terms 1 2 2
Practice 14 2 28
Final examination 1 3 3
Total Work Load   Number of ECTS Credits 4 125

Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 To be able to fully express interior design ideas in a virtual environment.
2 To be able to prepare three-dimensional digital scenes.
3 Creating and assigning materials in three-dimensional digital scenes.
4 Ability to use light and camera in three-dimensional digital scenes
5 Ability to make calculation settings in three-dimensional digital scenes.
6 To be able to gain the ability to record outputs in three-dimensional digital scenes.


Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Introduction to the V-Ray program. -
2 The relationship between 3ds MAX and V-Ray, installations and program settings. Program installation
3 Simply the first step in creating a scene; getting acquainted with the concepts of light, camera, material. Determination of homework project
4 Using ready-made materials, defining the relationship between the object and the material and the coating coordinate. Transferring a selected and approved independent project to 3dsMax environment.
5 Calling, positioning and introducing auxiliary models to the scene. Bringing the project to the level of detail reached in the course
6 Light and camera types, parameters and advanced features Bringing the project to the level of detail reached in the course
7 Other elements necessary for creating a stage and the concept of environment Bringing the project to the level of detail reached in the course
8 Pre-calculation settings, output acquisition and saving. Trial and actual calculation. Finalization and delivery of the project
9 INTERIM EVALUATION General repeat
10 General review of scene creation at basic level. Common problems and solutions. Determination of homework project
11 Material creation and advanced material knowledge. Bringing the project to the level of detail reached in the course
12 Light types and advanced lighting techniques. Bringing the project to the level of detail reached in the course
13 Approaches to the creation and calculation of different scene types. Bringing the project to the level of detail reached in the course
14 Using the knowledge gained with sample applications in integrated scenes. Finalization and delivery of the project


Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11 P12 P13 P14 P15
All 5 5 5 4 3 4 5 5 5 2 3 5 5 1 1
C1 5 5 5 4 3 4 5 5 5 2 3 5 5 1 1
C2 5 5 5 4 3 4 5 5 5 2 3 5 5 1 1
C3 5 5 5 4 3 4 5 5 5 2 3 5 5 1 1
C4 5 5 5 4 3 4 5 5 5 2 3 5 5 1 1
C5 5 5 5 4 3 4 5 5 5 2 3 5 5 1 1
C6 5 5 5 4 3 4 5 5 5 2 3 5 5 1 1

Contribution: 1: Very Slight 2:Slight 3:Moderate 4:Significant 5:Very Significant


https://obs.ostimteknik.edu.tr/oibs/bologna/progCourseDetails.aspx?curCourse=30530&lang=en